for i = 1,50 do for i,v in pairs(game:GetService("Workspace").BaseBlocks:GetChildren()) do if v.ClassName == "Model" then game:GetService("ReplicatedStorage").rbxts_include.node_modules.net.out._NetManaged:FindFirstChild("blocks:e3b21508-20c8-4ad1-8ffd-25b7ecf887db"):FireServer(v) end end end