getgenv().Collect = true; spawn(function() while wait() do if not getgenv().Collect then break end for i,v in pairs(game.Workspace.Map['JackOLanterns']:GetDescendants()) do if v.Name:find('Pumpkin') then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame firetouchinterest(game.Players.LocalPlayer.Character.Head, v:FindFirstChild('TouchInterest').Parent, 0) wait(.1) firetouchinterest(game.Players.LocalPlayer.Character.Head, v:FindFirstChild('TouchInterest').Parent, 1) end end end end)