getgenv().a = true --Set To False To Stop while getgenv().a do wait() local args = { [1] = "DmgCentral", [2] = "calculateDmg", [4] = workspace.BuggyPirate, [5] = "Combat", [6] = "Melee", [7] = 100000.5, [8] = "Stun", [9] = 100000.6, [12] = nil --[[Color3]] } game:GetService("ReplicatedStorage").Remotes.ServerHandler:FireServer(unpack(args)) end