local plr = game.Players.LocalPlayer; local Char = game.Players.LocalPlayer.Character; local Teleporting = game:GetService("TeleportService"); local CFrameEnd1 = CFrame.new(631, 26, -46); local Time1 = 5; local tween1 = game:GetService("TweenService"):Create(Char.HumanoidRootPart, TweenInfo.new(Time1), {CFrame = CFrameEnd1}); local CFrameEnd2 = CFrame.new(484, 68, 270); local Time2 = 5; local tween2 = game:GetService("TweenService"):Create(Char.HumanoidRootPart, TweenInfo.new(Time2), {CFrame = CFrameEnd2}); wait(5) if game.PlaceId ~= 1930665568 then Teleporting:Teleport(1930665568, plr) else wait(2) tween1:Play() tween1.Completed:Wait(X) wait(3) game:GetService("Players").LocalPlayer.Character.SpiderBaby.Head.PickUpScript.ThrowRE:FireServer() wait(3) tween2:Play() tween2.Completed:Wait(X) -- Completes, no need for additional wait time while wait(0.5) do game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(484, 68, 270) wait(3) for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "Rock" then firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, v, 0) wait() firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, v, 1) end end if game.Workspace:FindFirstChild("Hook") then game:GetService("Workspace").NukeToTheFaceRE:FireServer() end if plr.PlayerGui.ItemGained.Frame.Visible == true then wait(3) Teleporting:Teleport(1930665568, plr) end end end