function isSpawned(player) if workspace:FindFirstChild(player.Name) and player.Character:FindFirstChild("HumanoidRootPart") then return true else return false end end while wait() do for i, v in pairs(game.Players:GetPlayers()) do if isSpawned(v) and v ~= game.Players.LocalPlayer and not v.Character.Head:FindFirstChild("UnoReverseCard") then if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 50 then game:GetService("ReplicatedStorage").b:FireServer(v.Character["Right Arm"]) wait(0.1) end end end end