game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function() local args = { [1] = { [1] = "Break", [2] = game.Players.LocalPlayer:GetMouse().Target, [3] = Enum.NormalId.Top, [4] = "Neon", [5] = BrickColor.new(194) } } game:GetService("ReplicatedStorage").Events.BuildBreak:FireServer(unpack(args)) end)