game:GetService("ReplicatedStorage").RemoteFunction:InvokeServer("SetTeam", "Police") wait(.70) game:GetService("RunService").RenderStepped:Connect(function() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if v.Name == "Handcuffs" then v.Parent = game:GetService("Players").LocalPlayer.Character end end game:GetService("ReplicatedStorage").Event:FireServer("Eject", game:GetService("Players").LocalPlayer) end)